Swords in the Mist, book three in the Lankhmar series, thrusts our indentured, sword-swinging servants into the question of hate, its power, and its purpose. Times are lean in Lankhmar, illuminating the link between money and love. Luckily, Fafhrd and the Gray Mouser don’t always believe in love. When Lankhmar gets too gritty, our travelers take to their other, less harsh mistress, the sea. But the sea can play tricks on men, and so can the sea king. He can break a man, or worse yet, curse him. But when he is away, it’s all play for the formidable swordsmen and the Triple Goddess . . . and two luscious sea queens. But luck may not always be there, as they discover on the way to see Ningauble, their wizard employer. After a long journey in defense of their control over their own fates, Fafhrd and the Gray Mouser find themselves pawns in a life-and-death chess game, all of Lankhmar being the pieces. How many pawns will be left on the board before someone wins?

Before The Lord of the Rings took the world by storm, Leiber’s fantastic but thoroughly flawed antiheroes, Fafhrd and Gray Mouser, adventured deep within the caves of Inner Earth, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon’s grandest and most mystically corrupt city. Lankhmar is Leiber’s fully realized, vivid incarnation of urban decay and civilization’s corroding effect on the human psyche.

Drawing on themes from Shakespeare, Edgar Allan Poe, and H. P. Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre and actually coined the term Sword and Sorcery that describes the subgenre he helped create.
April 1, 2014  |  192 pages
(Read from Dec 23, 2020 to Apr 10, 2021)
Grade: C+    (switch to numeric scale)
L/E Ratio: 70% Entertainment, 30% Literature
Tags:
Writing Quality:
Low High
Originality:
Low High

Addictiveness:
Low High
Movie Potential:
Low High

Re-readability:
Low High
Sequel Potential:
Low High
Comment:
Very saucy. Second story where Fafhrd and the Mouser break up is definitely the best. The last one was cute too, I like how the Mouser (unconsciously my favorite one) gets to dabble haphazardly in magic. It was very primitive (not even in Lankhmar!) and the characters weren't really set in stone yet, but they shine more because of it.